[210] | 1 | Cognet++ is a series of improvements made to Cognet including:
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| 2 |
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| 3 | - Smiley support. /emoticons off|on to toggle.
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| 4 |
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| 5 | - Leigh Klotz's auto reconnect
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| 6 |
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| 7 | - On reconnect, show the window you were talking on rather than %server
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| 8 |
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| 9 | - if a new window is created while your in the app, it will display
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| 10 | a bubble notification
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| 11 |
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| 12 | - new messages in any window are indicated by a cog icon in the space
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| 13 | where the email notification goes
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| 14 |
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| 15 | - a new command /marquee <seconds> will allow you to set a window to
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| 16 | display a marquee when your not in the application. The seconds paramenter
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| 17 | indicates the limit on how often a marquee is displayed. for example /marquee
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| 18 | 30 will only display 1 marquee every 30 seconds. Messages in between will be
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| 19 | dropped. /marquee 0 will disable marquees.
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| 20 |
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| 21 | - font support. see http://developer.danger.com/wiki/space/fonts for a list
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| 22 | of fonts. /font <fontname> is the command.
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| 23 |
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| 24 | Enjoy,
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| 25 | Jake Bordens
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| 26 | jake@twodot.org
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| 27 |
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| 28 | ***** Below is the original cognet client README file:
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| 29 |
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| 30 | Please direct any questions about the cognet client and server to <sachs@uiuc.edu>.
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| 31 |
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| 32 | Cognet Chat Engine v0.1
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| 33 | ------------------------
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| 34 |
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| 35 | This application is a front-end for a irc proxy server called cognetd.
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| 36 | The server handles virtually all of the logic and all the client knows
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| 37 | about is how to display messages in windows and send user commands to
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| 38 | the server.
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| 39 |
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| 40 | The server caches all messages even if the client is not connected.
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| 41 |
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| 42 | The following commands are understood by the client:
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| 43 |
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| 44 | /query <name> creates a new window named <name> and shows it
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| 45 | /win <name> switch to window <name> if it exists
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| 46 | /zap log out of the server
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| 47 | /bind <number> binds a quickkey (0-9) to this window
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| 48 | /clear erases the contents of the current window
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| 49 | (on the server as well as the client)
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| 50 |
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| 51 | Any other commands are sent to the server for processing.
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| 52 |
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| 53 | The application menu lists all active windows (windows with
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| 54 | messages that have arrived since you were there last are marked
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| 55 | with an arrow glyph). There are a few handy shortcuts not shown
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| 56 | in the menu (for space reasons):
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| 57 |
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| 58 | MENU-n cycle to the next window
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| 59 | MENU-p cycle to the previous window
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| 60 | MENU-, jump to a window with new messages
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| 61 |
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| 62 | Currently, server messages show up in the special "%server" window
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| 63 | (which you can never delete). Modules running on the server create
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| 64 | windows of their own.
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| 65 |
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| 66 | Flags to the side of the display indicate traffic in other windows.
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| 67 | Indicators like "[3]" mean that there is a new message in a window bound
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| 68 | to the number in the brackets. A "[?]" indicator means that there are
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| 69 | new messages in some unbound window (check the menu for details).
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| 70 |
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| 71 | Protocol Details
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| 72 | ----------------
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| 73 |
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| 74 | client protocol, server->client:
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| 75 | <serial>:<tag>:<source>:<target>:<text>
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| 76 |
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| 77 | The first field (serial number) may be omitted or ignored. It allows
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| 78 | for resynchronization, so the client should keep track of the last
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| 79 | serial number it has seen for when it reconnects
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| 80 |
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| 81 | #:dmsg:nick:#channel:text # display message in target window
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| 82 | #:smsg:nick:yournick:text # display message in source window
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| 83 | #:dmsg:yournick:nick:text # display message in target window
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| 84 | #:dmsg/act:nick:#channel:text # display emote'd message in target window
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| 85 | #:clear:window: # erase all lines from window
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| 86 | #:info:window:text # display server message
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| 87 | #:fail:window:text # display error message
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| 88 | #:repl:window:text # display command reply
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| 89 | #:sync:token: # client should keep token for next serial
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| 90 |
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| 91 | special windows:
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| 92 | %server -- messages from the server
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| 93 |
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| 94 | client protocol, client->server:
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| 95 | <serial>:<tag>:<target>:<text>
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| 96 |
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| 97 | :serial:serialnumber:token # indicates last serial number and token seen
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| 98 | # (send before logging in)
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| 99 | :auth:username:password # log in
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| 100 |
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| 101 | In all of these, 'ctxt' is the current window the command
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| 102 | was typed in. Lines without a leading '/' get transformed into
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| 103 | a send command, all others lose the '/' and are split so that the
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| 104 | text between the '/' and the first whitespace become the 'tag',
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| 105 | the current window is the 'ctxt', and the rest of the line is the
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| 106 | 'text'
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